Dinosaur model visual glitches only when playing back death replays
Description
Extra lower‑jaw protrusion on Tyrannosaurus after roar animation, only visible in death replay
Status
DoneAuthor
Created
Sep 21, 2026 6:33 PM UTCLast Updated
Sep 28, 2026 5:31 PM UTCGeneral Details
Reproduction Rate
100%Reproduction Attempts
4Platform Type
WindowsCategory
Outcomes
Observed Result
In live‑game real‑time gameplay, the Tyrannosaurus model is completely normal after roaring.
However, when viewing the saved death replay, right after the Tyrannosaurus finishes its roar animation, an unwanted extra protruding mesh appears on its lower jaw (chin). This visual glitch only occurs within replay playback. It does not show up during actual in‑game play.
Expected Result
Replay should correctly play back the roar animation. There must be no extra protruding geometry on Tyrannosaurus' lower‑jaw once the roar finishes. Replay rendering should match real‑time in‑game visuals.
Steps to Reproduce
Obtain a death replay file that contains Tyrannosaurus performing the roar animation
Open and play the replay
Observe the Tyrannosaurus while it is playing the roar animation
An abnormal bump / protrusion appears on its lower jaw
Environment
Game
Platform
Hardware
no
Comments
Please Log in to post or interact with comments.
Sep 21, 2026 7:06 PM UTC
Sep 21, 2026 6:43 PM UTC