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Dinosaur model visual glitches only when playing back death replays

Description

Extra lower‑jaw protrusion on Tyrannosaurus after roar animation, only visible in death replay

Status

Done

Author

QLAi

Created

Sep 21, 2026 6:33 PM UTC

Last Updated

Sep 28, 2026 5:31 PM UTC

General Details

Reproduction Rate

100%

Reproduction Attempts

4

Platform Type

Windows

Category

Creature Skins and Models

Outcomes

Observed Result

In live‑game real‑time gameplay, the Tyrannosaurus model is completely normal after roaring.
However, when viewing the saved death replay, right after the Tyrannosaurus finishes its roar animation, an unwanted extra protruding mesh appears on its lower jaw (chin). This visual glitch only occurs within replay playback. It does not show up during actual in‑game play.

Expected Result

Replay should correctly play back the roar animation. There must be no extra protruding geometry on Tyrannosaurus' lower‑jaw once the roar finishes. Replay rendering should match real‑time in‑game visuals.

Steps to Reproduce

1

Obtain a death replay file that contains Tyrannosaurus performing the roar animation

2

Open and play the replay

3

Observe the Tyrannosaurus while it is playing the roar animation

4

An abnormal bump / protrusion appears on its lower jaw

Environment

Game

Game:
Path of Titans
Branch:
Production
Version:
51027h6

Platform

Type:
Windows

Hardware

no

Evidence

  • 3.82 MB video/quicktime

    Open
  • 6.56 MB video/quicktime

    Open

Comments

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QLAi
Status changed to 'Done'.
QLAi
The issue is even more clearly visible on the screenshot
  • 4.44 MB image/png

    Open
  • 3.38 MB image/jpeg

    Open

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