Character clips through underwater terrain/rock mesh, getting stuck and dying
Description
While swimming/navigating underwater near rock formations (in areas like Coastal Bluffs), my character clipped straight through the solid collision mesh into an unintended underground/under-rock cavity. The character became trapped inside the geometry, unable to properly navigate out, which eventually caused quest failures, group disbanding, and death.
Status
DuplicateAuthor
Created
Aug 11, 2026 9:13 PM UTCLast Updated
Aug 13, 2026 1:14 PM UTCGeneral Details
Reproduction Rate
75%Reproduction Attempts
4Platform Type
PS5Category
Outcomes
Observed Result
The character phased through the underwater rock collision boundary, became trapped under the map/inside the mesh, and died, leaving a shark/dinosaur corpse unreachable or glitched inside the terrain
Expected Result
Underwater rock meshes should have solid collision to prevent players from clipping through them, allowing normal movement and swimming along the boundaries.
Steps to Reproduce
Load into officials and go to Coastal Bluffs swim underwater near rock walls or cave ceilings in areas with dense terrain meshes (such as Coastal Bluffs).
Move closely along the surface of the underwater rocks/walls.
Observe the camera and character model clipping through the solid rock barrier into empty space or hidden pockets beneath the terrain.
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