Floating Items/Floating Zones
Description
When picked up, items seem to occasionally float.
Status
OpenAuthor
Created
Oct 8, 2026 2:54 AM UTCLast Updated
Oct 14, 2026 12:16 AM UTCGeneral Details
Reproduction Rate
72%Reproduction Attempts
25Platform Type
WindowsCategory
Outcomes
Observed Result
I originally observed this with bloodstones in the redwoods POI. After further testing in Cedrus, it seems that multiple items (pinecones, shelf mushrooms, maggot on a stick, and roots) can be used to replicate this glitch (possibly any item). Testing shows that this bug might be a problem due to "floating zones" instead of the items themselves. When I dropped items (pinecones) in a spot away from their spawn point, this bug occurred. When they were placed very close to their spawn point, the bug did not occur. However, when I tried this process again with another type of item (roots), the bug did not occur. Once the second type of item (roots) was taken back to the area where the previous type of item (pinecone) was floating, the bug occurred. While I did not do thorough experiments during my first encounter with the glitch, based on my testing in two different POIs, I am guessing that there are various "floating zones" throughout the map of riparia which cause this bug (possibly other maps as well).
Expected Result
Without this bug, items would not float to a fixed height and would instead fall to the ground and stay in their position.
Steps to Reproduce
Grab the item from its spawn point.
Drop the item away from its spawn point. (Matters if player is in a "floating zone")
Environment
Game
Platform
Hardware
Processor: AMD Ryzen 9 8940HX with Radeon Graphics (2.40 GHz)
Graphics Card: NVIDIA GeForce RTX 5060 Laptop GPU (8 GB) + AMD Radeon(TM) 610M (483 MB)
(Not sure if this is a hardware issue but I will include this info in case it is)
Comments
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Oct 8, 2026 3:27 AM UTC