Rex Rampage Hotfix not deployed(?)
Description
If you try to pop "Rampage" then move your health down to 75%, then 70%, then 60%, then 48% and check how the damage multipliers change it shows that they ability is still scaling from 50% onwards.
Additionally if you set your hp to 30% and check the damage multiplier it shows that the multiplier is at 1.209 instead of the expected "max scaling" according to the hotfix 34
(Patch 50012 Hotfix 34)
Other stuff in the patch seems to work (e.g. Shatterstride) so I'm not sure what was missing.
Status
DuplicateAuthor
Created
Sep 16, 2026 8:49 AM UTCLast Updated
Sep 17, 2026 12:14 PM UTCGeneral Details
Reproduction Rate
100%Reproduction Attempts
5Platform Type
WindowsCategory
Outcomes
Observed Result
Rampage still scales from 50% to 1% (ish)
Expected Result
Rampage should scale from 70% to 30% according to Patch 50012 Hotfix 34
and the change should be visible in the curve overrides
Steps to Reproduce
Login in Single player on a Tyrannosaurus Rex and unlock the abilities
run /setattr HealthRecoveryRate 0
Use "Rampage"
run /setattr health 500 (58% hp)
run /getattr damagemultiplier and check the value (should be > 1 it is = 1 at the moment)
run /setattr health 400 (47% hp)
run /getattr damagemultiplier and check the value (should be > 1 and is >1)
run /setattr health 255 (30% hp)
run /getattr damagemultiplier and check the value (should be 1.5, it is 1.209 and change)
Environment
Game
Platform
Hardware
On PC
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