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Rex Rampage Hotfix not deployed(?)

Description

If you try to pop "Rampage" then move your health down to 75%, then 70%, then 60%, then 48% and check how the damage multipliers change it shows that they ability is still scaling from 50% onwards.
Additionally if you set your hp to 30% and check the damage multiplier it shows that the multiplier is at 1.209 instead of the expected "max scaling" according to the hotfix 34
(Patch 50012 Hotfix 34)
Other stuff in the patch seems to work (e.g. Shatterstride) so I'm not sure what was missing.

Status

Duplicate

Author

Kirilgheya

Created

Sep 16, 2026 8:49 AM UTC

Last Updated

Sep 17, 2026 12:14 PM UTC

General Details

Reproduction Rate

100%

Reproduction Attempts

5

Platform Type

Windows

Category

Combat Abilities and Effects

Outcomes

Observed Result

Rampage still scales from 50% to 1% (ish)

Expected Result

Rampage should scale from 70% to 30% according to Patch 50012 Hotfix 34
and the change should be visible in the curve overrides

Steps to Reproduce

1

Login in Single player on a Tyrannosaurus Rex and unlock the abilities

2

run /setattr HealthRecoveryRate 0

3

Use "Rampage"

4

run /setattr health 500 (58% hp)

5

run /getattr damagemultiplier and check the value (should be > 1 it is = 1 at the moment)

6

run /setattr health 400 (47% hp)

7

run /getattr damagemultiplier and check the value (should be > 1 and is >1)

8

run /setattr health 255 (30% hp)

9

run /getattr damagemultiplier and check the value (should be 1.5, it is 1.209 and change)

Environment

Game

Game:
Path of Titans
Branch:
Production
Version:
50012h34

Platform

Type:
Windows

Hardware

On PC

Evidence

  • 157.43 MB video/mp4

    Open
  • 201.72 MB video/mp4

    Open

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