Rhamphorhynchus: Pounce Animation Indefinitely
Description
When using the Pouncing ability while flying close enough to the ground for the wings to clip through the terrain, the Pounce ability can cause the flying/Pouncing animation to become stuck indefinitely. The animation does not properly transition out of the Pouncing state and move to run/walking state, leaving the dinosaur visually stuck in the same animation. This can continue until another action or animation interrupts it, and may occur when attempting to use Pouncing while flying at a very low altitude.
Please note:
This Cancels when Swimming, or entering water.
This Cancels when Jumping, or attempting to fly.
Status
DuplicateAuthor
Created
Oct 4, 2026 2:27 AM UTCLast Updated
Oct 5, 2026 7:46 PM UTCGeneral Details
Reproduction Rate
90%Reproduction Attempts
10Platform Type
WindowsCategory
Outcomes
Observed Result
After flying around and testing certain things that may produce a glitch, I encountered the following: When using the Pouncing ability near the ground (with the wings clipping through the ground, however not landing), the flying/flight animation can become stuck indefinitely. I understand that this may not seem like a severe bug; however, it interferes with the game's visuals and animations all together.
Expected Result
The Rhamphorhynchus Pounce, and ability would cancel at the appropriate time, and not continue Indefinitely, causing issues on the ground/overall animations.
Steps to Reproduce
Have any Growth Staged Rhamphorhynchus ready, and head to a terrain that's Flat. (Not necessary, however it does increase the chances to not hit the ground.)
Fly quite close to the Ground, enough for the wings/tail to clip through the ground, However, Not close enough to abruptly land.
Once you deem you're close enough and comfortable where you are, Hit the Pounce Button while you're still close to the ground.
After doing so, you should now be indefinitely in the pouncing animation, being able to Crouch, Run, Trot or Walk. Not: Swim, Jump, Fly.
Environment
Game
Platform
Hardware
OS: Windows 11 Home
CPU: AMD Ryzen 5 5600G with Radeon Graphics
RAM: 16 GB
System Type: x64-based PC
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