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Aliorimus tail hitbox inconsistency

Description

When bit on tail tip alioramus will receive same amount of damage as if it would've been hit in the body. In other words - hits that alio receives on a tail tip counts as body hits by the game.

Person that contributed to bug discovery: Gold_BP [456-126-218] (preferred skin: miragaia)

Status

Done

Author

Fuga

Created

Jul 30, 2026 10:28 PM UTC

Last Updated

Aug 29, 2026 1:08 PM UTC

General Details

Reproduction Rate

100%

Reproduction Attempts

4

Platform Type

Windows

Category

Combat Abilities and Effects

Outcomes

Observed Result

When hit on the tail tip alioramus receives full amount of damage.

Expected Result

When hit on the tail tip alioramus should've received reduced amount of damaged like on other parts of it's tail.

Steps to Reproduce

1

Hit alioramus's very tail tip using the other dinosaur (preferably in the group to see damage)

2

Observe

Environment

Game

Game:
Path of Titans
Branch:
Production
Version:
50012h10

Platform

Type:
Windows

Hardware

n/a

Evidence

  • 46.02 MB video/mp4

    Open

Comments

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Fuga
Status changed to 'Done'.
Gold_BP
If I was to add onto this I worry this might not just be the tail, but seemed that it's neck had slightly more damage compared to being hit on the nose (maybe Im just uninformed though and that's supposed to happen), if I was to point out what I noticed on additions/reductions to the hurtbox multipliers it might be something like this: ( 1x is 'default', the body) Head 1.1 Neck 1.15/1.2 Torso 1 Legs 1 Tail Base 0.9 Tail Midsection 0.9/0.8 Tail Tip +1.1 I would like to point out we tested this out on a community server Lost Exiles Deathmatch and noticed this wasn't just with alioramus and utahraptor, testing concavenator and achillobator as well

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