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[Riparia - Wollemmi Forest] Underwater Rock Missing Collision / Clipping inside terrain mesh

Description

An underwater rock asset in Wollemmi Forest on the Riparia map lacks collision geometry. When swimming into the rock, the character model clips through the solid stone texture and can swim freely inside and underneath the terrain mesh.

Status

Duplicate

Author

DeMoNicRom

Created

Sep 7, 2026 11:06 AM UTC

Last Updated

Sep 7, 2026 4:09 PM UTC

General Details

Reproduction Rate

100%

Reproduction Attempts

2

Platform Type

Windows

Category

Map and Environment

Outcomes

Observed Result

Tylosaurus passes straight through the rock face and swims inside/underneath the hollow stone geometry.

Expected Result

The underwater rock should have solid collision blocking character movement.

Steps to Reproduce

1

1 Play as a Tylosaurus on official Riparia. 2 Swim to the Wollemmi Forest water area (shown on map in attached video). 3 Swim directly into the underwater rock structure. 4 Observe character clipping through the rock texture and moving under the surface.

Environment

Game

Game:
Path of Titans
Branch:
Production
Version:
50012h34

Platform

Type:
Windows

Hardware

AMD Ryzen 5 3600 CPU, AMD Radeon RX 580 GPU, 16GB RAM

Evidence

  • 75.58 MB video/mp4

    Open

Comments

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WannableNath
I usually play in wollemi forest and honestly I've used this exact rock many times to hide/ escape form fights. When I'm really creative I'll wait there and sneak onto prey. I know it's a unfair advantage so it should get fixed (sadly)

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