REPLAY BUG(Fracture outcome)
Description
During playback, the bone break state will always be displayed regardless of the amount of bone damage sustained.
Status
OpenAuthor
Created
Oct 9, 2026 9:09 AM UTCLast Updated
Oct 9, 2026 9:11 AM UTCGeneral Details
Reproduction Rate
100%Reproduction Attempts
10Platform Type
WindowsCategory
Outcomes
Observed Result
When I land bone-breaking attacks on Sarco and Spino, they instantly switch from an unbroken bone state to a fractured bone state.Furthermore, my attacks clearly cannot fracture their bones directly.
Expected Result
It should display the regular fractured bone state instead of the fully broken bone state.
Steps to Reproduce
Start recording in-game
Fight against creatures with bone-break abilities, or use such creatures to trigger bone fracture effects during combat.
Watch the playback and observe the abnormal effects of the bone-break ability.
Environment
Game
Platform
Hardware
Device Name: WIN-OJIRTLU4VBD
Processor: 13th Gen Intel(R) Core(TM) i5-13400F (2.50 GHz)
Installed RAM: 32.0 GB (31.8 GB usable)
Graphics Card: NVIDIA GeForce RTX 4070 (12 GB)
Storage: 655 GB used out of 932 GB
System Type: 64-bit Operating System, x64-based processor
Pen and Touch: Touch support with 10 touch points
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