[Linux] Shadows disappear when set to "High" or above
Description
When set to "high" or "epic," shadows will render briefly but quickly pop out of existence upon entering the world. Setting to Medium or Low causes them to return. Does not appear to be a performance issue, as earlier builds rendered High shadows without issue. No FPS loss or stuttering occurs. Shadows render normally on menu and character select screens.
Status
Not A BugAuthor
Created
Sep 16, 2026 2:56 AM UTCLast Updated
Sep 23, 2026 2:36 AM UTCGeneral Details
Reproduction Rate
100%Reproduction Attempts
8Platform Type
LinuxCategory
Outcomes
Observed Result
Shadows disappear shortly after entering the world.
Expected Result
Shadows render as normal.
Steps to Reproduce
Set shadows to "high" or "epic"
Load into world (single or multi-player)
Environment
Game
Platform
Hardware
System:
Kernel: 6.8.0-138-generic x86_64 bits: 64 compiler: N/A Desktop: Cinnamon 6.0.5 tk: GTK 3.24.33
wm: muffin vt: 7 dm: LightDM 1.30.0 Distro: Linux Mint 21.3 Virginia base: Ubuntu 22.04 jammy
CPU:
Info: 6-core model: AMD Ryzen 5 8645HS w/ Radeon 760M Graphics bits: 64 type: MT MCP
Graphics:
Device-1: NVIDIA vendor: Lenovo driver: nvidia v: 580.178.04 pcie: speed: 2.5 GT/s lanes: 8
ports: active: none off: HDMI-A-1,eDP-2 empty: DP-1 bus-ID: 01:00.0 chip-ID: 10de:28e1
class-ID: 0300
OpenGL: renderer: NVIDIA GeForce RTX 4050 Laptop GPU/PCIe/SSE2 v: 4.6.0 NVIDIA 580.178.04
direct render: Yes
Comments
Please Log in to post or interact with comments.
Sep 23, 2026 2:36 AM UTC
Sep 23, 2026 2:36 AM UTC
Sep 16, 2026 2:59 AM UTC