infinite looping drinking animation bug [SINGLE PLAYER]
Description
When running within drinking distance of a body of water, attempting to drink while continuously sprinting can cause the dino to become stuck in the drinking animation while still being able to moving freely. Once this occurs, the player is unable to replenish their thirst or interact with most objects.
I was unable to reproduce this bug in multiplayer, but I was able to consistently reproduce it in single player. It's maybe that the difference in ping (50+) between the two modes is related to the issue, but I can't confirm this.
Status
OpenAuthor
Created
Oct 7, 2026 12:52 PM UTCLast Updated
Oct 14, 2026 7:39 AM UTCGeneral Details
Reproduction Rate
93%Reproduction Attempts
54Platform Type
WindowsCategory
Outcomes
Observed Result
The dino becomes stuck in an infinite loop of the drinking animation while still being able to move around and use abilities. However, I was unable to drink, jump, collect, pick up objects, or perform any other interactions.
The only fixes I have found are logging out and then logging back in, or using the teleport command.
Expected Result
The player should either be forced to stop moving before the drinking animation begins, or the drinking animation should be canceled as soon as the player starts moving.
Steps to Reproduce
Choose Single-Player. (any map works)
Select any dino and be fully grown. (During testing, I tried Stego, Styra, Achillo, Thal, Eotrike, Laten, Duck, Allo, and Spino, and I was able to reproduce the bug consistently with all of them)
Find any body of water
Get Thirsty
Begin sprinting toward the body of water
As soon as you enter drinking distance, attempt to drink from the body of water while continuing to sprint.
If the bug does not occur, try repeating the steps in different areas or around different bodies of water.
Environment
Game
Platform
Hardware
RX 9060 XT
Intel i7 9700K
16Gb RAM
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