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Pachycephalosaurus takes no fall‑damage when falling from high places

Description

Pachycephalosaurus receives no fall damage after dropping from high elevations. When jumping off cliffs and high terrain, it takes zero health loss, no injury stun, and no damage pop‑ups on landing.

Status

Open

Author

YF-gcybvbb

Created

Oct 4, 2026 10:04 AM UTC

Last Updated

Oct 11, 2026 8:47 AM UTC

General Details

Reproduction Rate

3%

Reproduction Attempts

100

Platform Type

Windows

Category

Combat Abilities and Effects

Outcomes

Observed Result

Pachycephalosaurus does not receive any fall‑damage upon landing. Health stays unchanged. No stun or negative status effects. The dinosaur can move and use skills normally. This issue can be reproduced consistently. Other land dinosaurs correctly receive fall damage at the same height.

Expected Result

Pachycephalosaurus should follow the standard fall‑damage rules. It should take fall damage based on fall height when exceeding the safe drop limit. Higher falls should deal heavier injuries, matching the judgment for other land dinosaurs.

Steps to Reproduce

1

Spawn a Pachycephalosaurus on an official server at any growth stage

2

Find a cliff or high terrain above the safe fall height

3

Jump off the high spot and fall down to the ground

4

Check health, status and damage feedback after landing

Environment

Game

Game:
Path of Titans
Branch:
Production
Version:
51027h17

Platform

Type:
Windows

Hardware

win10

Evidence

  • 50.79 MB video/mp4

    Open
  • 64.16 MB video/mp4

    Open

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