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Multiplier.HungerDamage curves have no effect

Description

The multipliers used to modify the the rate of hunger damage based on locomotion state have no effect.

Status

Open

Author

sujii

Created

Oct 20, 2026 12:54 AM UTC

Last Updated

Oct 20, 2026 1:03 AM UTC

General Details

Reproduction Rate

100%

Reproduction Attempts

3

Platform Type

Windows

Category

Community Server Issues

Outcomes

Observed Result

Hunger damage occurs at the same rate across all locomotion states, even when curve overrides are applied which theoretically should cause the rate of hunger damage to vary.

Expected Result

The curve override multipliers for HungerDamage should apply based on the character's locomotion state.

Steps to Reproduce

1

Note that Allosaurus is used here, but the species is arbitrary.

2

Paste the following curves into the Game.ini file, underneath [/Script/PathOfTitans.IGameSession]:

3

CurveOverrides=(CurveName="Allosaurus.Multiplier.HungerDamage.Sprinting",Values=(100,100,100,100,100))

4

CurveOverrides=(CurveName="Allosaurus.Multiplier.HungerDamage.Sleeping",Values=(0,0,0,0,0))

5

Log into the server and spawn in as an Allosaurus.

6

Use the command `/listcurves multipliers_allosaurus` to confirm that both curves were applied successfully.

7

Use `/setattr hunger 0` and observe the rate at which health decreases while standing still

8

Begin sleeping. Note that the hunger damage does not stop or even slow down.

9

Begin sprinting. Note that the hunger damage does not speed up.

Environment

Game

Game:
Path of Titans
Branch:
Production
Version:
52021h11

Platform

Type:
Windows

Hardware

n/a

Evidence

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