Multiplier.HungerDamage curves have no effect
Description
The multipliers used to modify the the rate of hunger damage based on locomotion state have no effect.
Status
OpenAuthor
Created
Oct 20, 2026 12:54 AM UTCLast Updated
Oct 20, 2026 1:03 AM UTCGeneral Details
Reproduction Rate
100%Reproduction Attempts
3Platform Type
WindowsCategory
Outcomes
Observed Result
Hunger damage occurs at the same rate across all locomotion states, even when curve overrides are applied which theoretically should cause the rate of hunger damage to vary.
Expected Result
The curve override multipliers for HungerDamage should apply based on the character's locomotion state.
Steps to Reproduce
Note that Allosaurus is used here, but the species is arbitrary.
Paste the following curves into the Game.ini file, underneath [/Script/PathOfTitans.IGameSession]:
CurveOverrides=(CurveName="Allosaurus.Multiplier.HungerDamage.Sprinting",Values=(100,100,100,100,100))
CurveOverrides=(CurveName="Allosaurus.Multiplier.HungerDamage.Sleeping",Values=(0,0,0,0,0))
Log into the server and spawn in as an Allosaurus.
Use the command `/listcurves multipliers_allosaurus` to confirm that both curves were applied successfully.
Use `/setattr hunger 0` and observe the rate at which health decreases while standing still
Begin sleeping. Note that the hunger damage does not stop or even slow down.
Begin sprinting. Note that the hunger damage does not speed up.
Environment
Game
Platform
Hardware
n/a
Evidence
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