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Bars Tail Slam Doing Less Damage Than Intended.

Description

Bars tail slam is doing way less damage than it should be, Curve overrides say it should be dealing 70 but with testing we only got 40 at most. Other AoE attacks are affected like spino and amarg claw/arm slams as well. Also, larger AoE attacks are affected slightly but not to the same degree that small AoE attacks are.

https://docs.google.com/spreadsheets/d/1-MC4teOozmNrwfyePQP8IoZsu6mw0yfVF0YifH1tY/edit?gid=0#gid=0

Status

Done

Author

FlightXStar

Created

Sep 16, 2026 10:13 PM UTC

Last Updated

Oct 6, 2026 4:13 PM UTC

General Details

Reproduction Rate

100%

Reproduction Attempts

20

Platform Type

Windows

Category

Combat Abilities and Effects

Outcomes

Observed Result

Tail slam and other AoE attacks are doing less than listed curve overrides

Expected Result

Attacks should deal their listed damage.

Steps to Reproduce

1

Choose an AoE attack on Bars, Amarg (only arm slams), or Spino.

2

Get the damage It should be doing through curve overrides

3

Get a test subject to test on

4

Use the AoE attack on them and use getattr to see the amount of heath lost. (make sure you aim the center of the AoE at their feet/where precision pivots from, for max damage.)

5

reverse the damage calulation to see how much damage you delt. (You could use an equal weight as a test subject to avoid this)

Environment

Game

Game:
Path of Titans
Branch:
Production
Version:
51027h4

Platform

Type:
Windows

Evidence

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Comments

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FlightXStar
Status changed to 'Done'.
Wha_da_dog_doin
Altering the curves specifically for Bars' Tail Slam Damage also does nothing to the damage value server side. The falloffs when altered also appear to not change the damage amount either. Spino's Claw Slam and Amarga's Leg Stomp both can be fixed server side by setting their falloffs to something other than vanilla values seemingly. Possibly its a problem with the falloff multipliers rather than the initial values themselves.

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