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Nest Decoration Foliage Highlight Bug

Description

Hi,

This bug occurs when removing placed decor on a nest, causing highlights on foliage not actively being looked at. This glow also "sticks" when leaving the nesting menu and walking away (but disappears if some distance is made).

I have three youtube videos(uploaded due to file size), with further explanations/timestamps as extra information. (I have also made my best effort to summarize/upload it here)
I also got an OBS plugin working to show my key inputs for better visibility for your team!
All on Official Panjura/Gondwa:
https://www.youtube.com/watch?v=wBfmCkSd_40 (Initial bug testings, Struthi and Pachy)
https://www.youtube.com/watch?v=tpek9ffY4E8 (Kent on Gondwa with the nestmaking process - showcasing the bug again at the end of the video)
https://www.youtube.com/watch?v=aGsUm9niNSY (Struthi, triggering the bug ~20 times including full game restarts)

To still utilize the upload section as expected, I will edit down "highlights" for the Video Evidence section from the linked Youtube videos.

Status

Duplicate

Author

AtomixSpark

Created

Aug 13, 2026 7:28 AM UTC

Last Updated

Aug 13, 2026 7:29 PM UTC

General Details

Reproduction Rate

90%

Reproduction Attempts

40

Platform Type

Windows

Category

Nesting

Outcomes

Observed Result

Multiple decorations become highlighted that are not being looked at, and looked-at decorations are not being highlighted. The menu can be exited and the "glow" effect stuck on the decoration stays for a good distance, even when walking away from the nest.

Expected Result

Only one decoration - the one the player is looking at - should be highlighted so the player understands which decoration they are removing if they select with RMB.

Steps to Reproduce

1

Join Official Panjura/Gondwa (Riparia was not tested due to no dino grown there yet) with an adult dino (under adult was not used in testing) (dinos I all tested with were Struthi, Kentro, and Pachy)

2

Place a nest to 50% condition, and place decorations around the nest (I used Leafy Bush types, Fern types, Red Ginger Plant, Mushrooms, and both Turtle Shell types. Fern had the most success for a "wrong highlight", potentially due to volume used compared to other decorations)

3

Click "Store Decorations." Note the lack of "Nest Complexity" indicator until a decoration is removed (this lack of text was consistent across all my attempts)

4

Remove a decoration (I had a higher chance of success if I held down LMB before hovering over the decoration I want to remove, released LMB, then clicked to remove.)

5

Wiggle the center of the camera around over as many decor as you can. The bugged highlighting should appear in the form of a highlight on some decor not being looked at within 10 seconds of wiggling. If no highlight appears, repeat step 4 (very rarely did it not reproduce and consistently appeared on the second deletion. I never had to do a third). Note that this bug was consistently achieved using exclusively LMB and camera movement.

Environment

Game

Game:
Path of Titans
Branch:
Production
Version:
50012h22

Platform

Type:
Windows

Hardware

OS Name Microsoft Windows 10 Home
Version 10.0.19045 Build 19045
System Manufacturer ASUS
Processor 11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz, 3504 Mhz, 8 Core(s), 16 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. 1007, 7/13/2021
SMBIOS Version 3.3
Embedded Controller Version 255.255
BIOS Mode UEFI
BaseBoard Product ROG STRIX Z590-E GAMING WIFI
Installed Physical Memory (RAM) 32.0 GB
Name NVIDIA GeForce RTX 3080 Ti 12GB VRAM
DirectX12

I don't think it helps, but I also ran the Diagnostics Tool in the launcher in case you would also like to use that. 1981cfce4b9bc1b87634469384231431

Evidence

  • 106.6 MB video/mp4

    Open
  • 95.13 MB video/mp4

    Open
  • 221.8 MB video/mp4

    Open
  • 394.26 MB video/mp4

    Open

Comments

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AtomixSpark
Hi team, I swear I checked for this to potentially be a duplicate but of course, I logged on today to check this report, and I checked again to see if there were dupes (as it was 2-4AM when I started writing this bug report) and this bug seems to have also been spotted, but on a previous prod version of the game(48554h25). I deeply apologize for the oversight and can happily transplant this information to that bug report if needed. Please advise! https://bugtracker.alderongames.com/bug/8MV7P8P0Q2Q27056

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